Fortunately for us, there lies a trump card: Aya Brea. Aya was found by an organization known as the CTI, an offshoot of the FBI, back in 2010 with total amnesia other than her name. Aya possesses the unique ability to "Overdive," the ability to transmit her psyche into people's minds at any point in the past. Using her ability to Overdive, the CTI launches a mission to save the present by saving the past.
Obviously, this ability to Overdive is derived from Aya's mutated mitochondria as shown in the first two Parasite Eve games. During the game's story, Aya remembers more about her past and is shown to be actively changing the past and leading to humanity being saved. The ending of the game is what really ruins Aya's return though. I won't spoil anything, but the game's story was just fine until the ending had to mess everything up. It won't stop a 4th Birthday from happening, but it just makes this game's story that much less valuable.
Story: 4/10
Gameplay: 8/10
Presentation: 8/10
Replay Value: 10/10
Gameplay: 8/10
Presentation: 8/10
Replay Value: 10/10
Despite the incredibly awful story, the game's gameplay is fantastic and easily the best third-person shooter for the PSP outside of Metal Gear Solid: Peace Walker. The graphics are pretty good too, but there's a little too much cartooniness and emphasis on Aya being half-Japanese by essentially just putting a blonde wig on a Japanese woman rather than actually taking the time to design a mixed-race person.
Half-Japanese, Half-Caucasian people tend to look like this. |
This is an Asian face with a Caucasian nose and a blonde wig, not what a mixed person looks like. |
Really, this game's only fault is it's incredibly stupid story and it really is a shame.
So you think Japanese developers don't know what a hafu looks like, and you're a better judge of what they "tend" to look like...lol yeah ok. Dude, at least remove the captions, they sound kind of ignorant.
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